Zo Model!

Zo Concept Art:

Honk Me Harder (Sr. year thesis 5 min. short film.)

Tools used: Modeled in Maya 2026, rigged in Maya 2026 by Mia Sunday, textured in Substance Painter.

Zo, Hanks counter part, followed the same idea as Hank, 7 separate puppets for each side she faces. Each face, for both Hank and Zo, were also hand textured to give them a range of emotions. This was done using a texture swap in Unreal Engine and keyed depending on what emotion we wanted to convey.